
#include <BLine>
#include "member_BGridPlane.h"

using namespace BWE;

member_BGridPlane::member_BGridPlane(BGridPlane* staticPlane)
{
	boss = staticPlane;
	normal.set(0, 0, 1);
	constant = 0;
	gridSize.set(1);
	verticalSegments = 1;
	horizontalSegments = 1;
}
member_BGridPlane::~member_BGridPlane()
{

}
